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Valley Of Yesterday

"Valley of Yesterday" is a walking simulator based on the American valleys of the state of Montana. In here anyone can experience a trip to old customs and views of a Native American Tribe, that have lived among us many years ago. I show my process of how I built up a scene of that time, from the textures to assets, from lighting to setting up the environment.

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ASSETS

 
 

Watercolour

 

'Valley Of Yesterday' Project

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Life Drawing

Environment concept art of various projects.

 

VIRTUAL REALITY

 We had to create a game designed to show the perspective of a physically paralyzed person, using VR programs. I used Paintbrush for VR and created this room where our "patient" would be. The person would be laying in a bed, with some straps holding its legs, and a small video would be played built with the patient's memories. This bedroom is one of the memories.

 

DIORAMA

 ROTATE AND EXPLORE THIS PIECE

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This diorama took me one week to do, from the concept to the completion. I based my research on floating islands, like the ones from Avatar and the floating mountains in China. 

I used on this project, Photoshop for the concept, Maya for the Low Poly version, Zbrush for the HIgh Poly, and Substance Painter for the textures.